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Footnote 340 / Computing and Carbon

  • ---. 7 Oct. 2021, https://www.eia.gov/tools/faqs/faq.php.
  • Cambridge Bitcoin Electricity Consumption Index (CBECI) Comparisons. The Cambridge Centre for Alternative Finance, https://ccaf.io/cbeci/index/comparisons. Accessed 30 Dec. 2021.
  • Google Environmental Report 2021. Google, Dec. 2021, https://sustainability.google/reports/.
  • Jackson Ryan. “PS5, Xbox Series X and the Climate Crisis Facing next-Gen Video Games”. CNET, 11 Dec. 2020, https://www.cnet.com/features/ps5-xbox-series-x-and-the-climate-crisis-facing-next-gen-video-games/.
  • Kamiya, George. “The Carbon Footprint of Streaming Video: Fact-Checking the Headlines – Analysis”. International Energy Agency (IEA), 11 Dec. 2020, https://www.iea.org/commentaries/the-carbon-footprint-of-streaming-video-fact-checking-the-headlines.
  • Patterson, David, et al. Carbon Emissions and Large Neural Network Training. Apr. 2021. arxiv.org, https://arxiv.org/abs/2104.10350v3.
  • Power Management Statistics: Information Technology - Northwestern University. 20 Dec. 2018, https://www.it.northwestern.edu/hardware/eco/stats.html.
  • “Standby Power Summary Table » Standby Power”. Standby Power, 2019, https://standby.lbl.gov/data/summary-table/.
  • World Power Consumption. Enerdata, 2021, https://yearbook.enerdata.net/electricity/electricity-domestic-consumption-data.html.
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